Killing Floor 2 Aa12

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Killing floor 2 aa12. Aa 12 full mag 20 140 2800. The gore and slow mo effects are outstanding and the. Doomstick on the other hand feels like it can take somewhere between one and 4 alt fires to kill the big guys. M4 full mag 8 210 1680.
While the aa12 is capable of fully automatic fire this is rarely required. Killing floor 2 gameplay of the last horde round on burning paris. So aa 12 is better for both big zeds and trash. Includes battle scarred and field tested conditions don t forget to leave a like.
Fleshpound and scrake killing power honestly feels much more consistent than compared to the doomstick as for carrying both that s honestly a bad idea imo since you ll want a medic shotgun for weaker enemies and healing. This game truly brings horde mode co op survival to a frantic new level. All discussions screenshots artwork broadcasts videos workshop news guides reviews. And comment what you think.
The aa12 is accurate for a shotgun so aiming for the head is effective. Aa 12 has better damage when you take into account magazine size and reload time. 2 choice of full auto and semi auto fire modes alt fire to toggle between fire modes the aa 12 is an automatic shotgun devastating firepower at close to medium range but eats ammunition on full auto. Using the semi automatic fire mode will help conserve ammunition and allow it to be used as an efficient crowd control weapon with the freedom of switching back to tackle heavier specimens such as the scrake.
2 choice of full auto and semi auto fire modes alt fire to toggle between fire modes the aa 12 is an automatic shotgun devastating firepower at close to medium range but eats ammunition on full auto.